Guild Wars 2 - Elite Insights 2.67.1.0+
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Class corresponding to the regrouping of the same type of minions. More...
Properties | |
string | Name [get, set] |
Name of the minion. | |
int | Id [get, set] |
Game ID of the minion. | |
IReadOnlyList< int > | TotalDamage [get, set] |
Total Damage done by minions Length == # of phases. | |
IReadOnlyList< IReadOnlyList< int > > | TotalTargetDamage [get, set] |
Damage done by minions against targets Length == # of targets and the length of each sub array is equal to # of phases. | |
IReadOnlyList< double > | TotalBreakbarDamage [get, set] |
Total Breakbar Damage done by minions Length == # of phases. | |
IReadOnlyList< IReadOnlyList< double > > | TotalTargetBreakbarDamage [get, set] |
Breakbar Damage done by minions against targets Length == # of targets and the length of each sub array is equal to # of phases. | |
IReadOnlyList< int > | TotalShieldDamage [get, set] |
Total Shield Damage done by minions Length == # of phases. | |
IReadOnlyList< IReadOnlyList< int > > | TotalTargetShieldDamage [get, set] |
Shield Damage done by minions against targets Length == # of targets and the length of each sub array is equal to # of phases. | |
IReadOnlyList< IReadOnlyList< JsonDamageDist > > | TotalDamageDist [get, set] |
Total Damage distribution array Length == # of phases. | |
IReadOnlyList< IReadOnlyList< IReadOnlyList< JsonDamageDist > > > | TargetDamageDist [get, set] |
Per Target Damage distribution array Length == # of targets and the length of each sub array is equal to # of phases. | |
IReadOnlyList< JsonRotation > | Rotation [get, set] |
Rotation data. | |
EXTJsonMinionsHealingStats | EXTHealingStats [get, set] |
Healing stats data. | |
EXTJsonMinionsBarrierStats | EXTBarrierStats [get, set] |
Barrier stats data. | |
IReadOnlyList< JsonActorCombatReplayData > | CombatReplayData [get, set] |
Contains combat replay related data for each individual minion instance. | |
Class corresponding to the regrouping of the same type of minions.
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getset |
Contains combat replay related data for each individual minion instance.
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getset |
Rotation data.
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getset |
Per Target Damage distribution array
Length == # of targets and the length of each sub array is equal to # of phases.
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getset |
Total Damage distribution array
Length == # of phases.