Class corresponding to an actor's combat replay data.
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long | Start |
| Time at which the actor becomes active.
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long | End |
| Time at which the actor becomes inactive.
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string? | IconURL |
| Url to the actor's icon.
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IReadOnlyList< IReadOnlyList< float > >? | Positions |
| List of 2D positions in pixels.
The corresponding time for a given index i is ceil(Start / JsonCombatReplayMetaData.PollingRate) * JsonCombatReplayMetaData.PollingRate + i * JsonCombatReplayMetaData.PollingRate
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IReadOnlyList< float >? | Orientations |
| List of orientation angles in degree.
The corresponding time for a given index i is ceil(Start / JsonCombatReplayMetaData.PollingRate) * JsonCombatReplayMetaData.PollingRate + i * JsonCombatReplayMetaData.PollingRate.
Can be null.
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IReadOnlyList< IReadOnlyList< long > >? | Dead |
| List of time intervals between which the actor is dead.
Can be null.
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IReadOnlyList< IReadOnlyList< long > >? | Down |
| List of time intervals between which the actor is in downstate.
Can be null. ///.
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IReadOnlyList< IReadOnlyList< long > >? | Dc |
| List of time intervals between which the actor is disconnected/not spawned.
Can be null.
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Class corresponding to an actor's combat replay data.
The documentation for this class was generated from the following file:
- JsonActorCombatReplayData.cs